AI Insights · Timothy · July 2022
Top 5 Dog Games on iOS in Russia: Q2 2022 Performance Analysis
Discover the performance trends of the top 5 dog games on iOS in Russia during Q2 2022, including insights on downloads, revenue, and active users.
In Q2 2022, the top five dog games on iOS in Russia showcased varying performance trends across weekly downloads, revenue, and active users. Here’s a detailed breakdown of each app's performance based on Sensor Tower data.
My Talking Hank: Islands by Outfit7 Limited experienced fluctuations in weekly downloads, starting at approximately 7.8K at the end of March and dropping to around 2.7K by the end of June. The game saw a peak in revenue of about $59 in the second week of May, with a general upward trend in revenue throughout the quarter. Active users began at 29.5K and saw a decline, ending the quarter at around 19.2K.
PAW Patrol Rescue World from Budge Studios showed significant variations in weekly downloads, starting at 9.6K and dropping to 2.6K before climbing back to 4.4K by the end of June. Revenue peaked at approximately $1.7K in early May, with a consistent performance around $1K to $1.5K throughout the quarter. Active users began at 20.8K, faced a dip in mid-April, and ended the quarter at about 17.1K.
Duddu - My Virtual Pet Dog by BUBADU information technology Ltd. maintained relatively stable weekly downloads, ranging from 1.2K to 1.9K. Revenue peaked at about $63 in early May, with a slight decline towards the end of the quarter. Active users stayed consistent, starting at 4.5K and ending at 3.9K.
Miga Town: My Pets from XiHe Digital (GuangZhou) Technology Co., Ltd saw a gradual decline in weekly downloads, starting at 2K and ending at around 1.3K. Revenue showed a peak of $52 in mid-May, maintaining an average around $30 to $50 throughout the quarter. Active users started at approximately 2.4K and saw a slight decrease, ending at 1.7K.
Cuttie Pet Shop by Yso Corp, a newer entrant released in May 2022, experienced an initial surge in downloads, peaking at around 3.4K in early June. Revenue peaked at $18 in mid-June but saw a decline towards the end of the quarter. The game’s weekly downloads showed a declining trend from its peak, ending at around 991 by the end of June.
For more detailed insights and further analysis, visit Sensor Tower.